Showing posts with label Zielinski. Show all posts
Showing posts with label Zielinski. Show all posts

Saturday, 11 February 2012

Search For a Method-panel - TM12

We had a great "media archaeology" panel at Transmediale 2012 -- organized by Timothy Druckrey, with Inke Arns, Siegfried Zielinski, Wolfgang Ernst and me. Really good interventions, and the discussions that ensued were helpful for people, I am sure, in carving out the different approaches. Much of the emphases went to a Zielinski vs. Ernst debate, that was probably for theatrical reasons a bit overemphasized -- but still, there are significant differences too: Ernst kept on emphasizing the importance of the mathematical and non-semantic mobilized also as media archaeological method (hence not just a theme for analysis), and Zielinski was keen to defend his poetics of difference, deep times, and so forth.

My talk "Exhumation as Artistic Methodology" can be found here.


Image from Transmediale Flickr. © Genz, Lindner / transmediale

Thursday, 26 May 2011

Kill the darling part 10: off with the quote!

This one is a short one. Would have been nice to keep it in a longer form (now only a reduced reference) as it articulates well the lack of politics in a lot of media archaeology; or lets put it more diplomatically, the danger of veering towards enthusiasm for what Tim Druckrey aptly calls "oddball paleontologies". This quote is from Druckrey's Foreword to Zielinski's Deep Time of the Media.

"How a media archaeology can constitute itself against self-legitimation or self-reflexivity is crucial as if it is to circumvent the reinvention of unifying, progressive, or “anticipatory” history—even as it is challenged to constitute these very vague histories as an antidote to the gaping lapses in traditional historiography. Indeed it is this very problem that afflicts media archaeology. The mere rediscovery of the forgotten, the establishment of oddball paleontologies, of idiosyncratic genealogies, uncertain lineages, the excavation of antique technologies or images, the account of erratic technical developments, are, in themselves, insufficient to the building of a coherent discursive methodology.” (Druckrey 2006: ix).

Tuesday, 10 May 2011

Vilém Flusser - post-historical and techno-images

There won't be too much of Flusser in my new book. This is not a judgment against Flusser, just a question of me not having enough time to really dig deep enough into his work, and figuring out where exactly he would sit comfortably in relation to "media archaeology". He has his place, which is evidenced by his writings popping up in media archaeological teaching curricula, through his relation to some of the variantology and Zielinski-direction writings, by the intensive work by such scholars as Erick Felinto and others. And now, several translations of his work are out (see the Electronic Mediations-series) - so we can expect an intensive interest, perhaps.

And indeed, we can find great ideas in Flusser. His essay on the typewriter ("Why do typewriters go 'click'") is one of my favourites, and similarly in this text on "Text and Image" Flusser's thoughts amount to a medium-specific understanding why technical media demands a different attitude to that of a focus on narrative and story-telling. In short, Flusser is saying that it is almost an ethical demand that we do not see technical media such as TV as story-telling...

Hence, his way of pointing towards a post-historical attitude is curious in relation to media archaeology as a possibly post-historical, mediatic way of understanding for instance perception, consciousness and time.

"The new post-historical existential climate which characterises the technoimage culture articulates itself in many ways, for instance in structuralism, cybernetics, scenario-based politology, or trans-ideologisation. It may be concretely observed in the programs impressed into the memories of computers, intelligent tools, and miniprocessors. However, it is as yet very far from having become entirely conscious. We live, all of us, as yet on the magico-mythical and on the historical level. We decipher, all of us, TV programmes as if they were traditional images or as if they were linear texts telling some story. Which means that we find ourselves in the same situation that illiterate Israelites found themselves in faced by the Sinai stone tablets. Instead of deciphering these programmes critically, we adore them. It is difficult for us to live and think on the level on which techno-images are made. This is why they tend to programme us, just as texts programmed the masses during their illiterate situation. Unless we learn how to decipher techno-images, unless we may achieve what may be called "conscious techno-imagination" , we are bound to become dominated by the apparatus-operator complex. Which seems to function objectively, but which in reality manipulates us from the subjective, although inhuman, point of view of the apparatus." (Flusser, in Variantology 4. On Deep Time Relations of Arts, Sciences and technologies in the Arabic-Islamic World and Beyond, edited by Siegfried Zielinski and Echard Fürlus. Walther König, Köln 2010: 115).¨

You can find echoes of such a relation to media competency in Zielinski too (Deep Time of the Media, for instance the final chapter), and it's relation to understanding digital image cultures is intriguing. The links to media archaeology are multiple, and probably we will soon more good work that explicates these links in more detail.

Sunday, 28 November 2010

On ruins - Benjamin

If media archaeology is thought and analysis that emerges from the ruins - takes left-overs, waste, rubble and ruins of media cultures as its fuel then it is quite naturally Walter Benjamin who stands as one of its grounding figures. The work of Arcades-project is emblematic in this regard with its multilayered approach that methodologically picks up on the theme of the fragment when writing about the ruins (in which we live) of modernity, mass culture, emergence of media cultures, and capitalism.

The idea of "allegory" as a driving force of Benjamin's methodology is explained in his earlier work Ursprung des Deutschen Trauerspiels (1928) in a passage on "ruins". In short, and literally in a condensed fashion Benjamin outlines how "allegories are in the sphere of thought what ruins are among things" (Benjamin, Gesammelte Schriften, Band 1.1, p. 354). Whereas he goes to explicate this in the context of his study - the 18th century theatrical genre - for us this has media archaeological and ecological implications in how he ties together the ruins of material culture as part of the ecologies of thought, and in a way precedes some of the ways in which media archaeological research and cultural histories of material culture have tried to engage with these themes. We live among layered historical times - concretely - of which architectures are the most common example to an extent that has afforded even grounding ontological and metaphysical insights as with Heidegger, but we can extend that to architectures and ruins of media culture, which demonstrate what Braudel would have called the various durations of history. The long duration, the intermediary, and the time of the event intermingle and mix, and our seemingly contemporary is one of old, the past as well in a way that does not fit in with either linear nor cyclical notions of time. Same applies to thought which resides in ruins as well and where the idea of "archaeology" might be more apt than "history" as a notion to carve out the layered constellation in the cognitive and the affective take place. This is also why Freud himself was fond of archaeological metaphors, but also why Freud, in a way, and in his own way as a contemporary of Benjamin is another predecessor of media archaeology as Thomas Elsaesser shows (in his article forthcoming in Media Archaeology: Approaches, Applications, Implications). In this sense, the allegorical as understood by Benjamin is a parallel, partly competing, partly complementing concept to those master concepts proposed by Huhtamo (cyclical topoi) and Zielinski (variantology, the minor genealogies of media culture).

Thoughts, things, surroundings emerge from ruins, but so they return as ruins. Dead media is an index of ruins of media cultures, but also a reminder of the continuing environmental significance of discarded waste - haunting zombies.

Friday, 15 October 2010

Media Archaeology - definition, take 2


To continue to find alternative definitions for media archaeology, here is another one - a more straightforward than my previous one, the so-called beta 0.8 definition.

This next one, below, comes from Erkki Huhtamo, and is taken from the The Routledge Companion to Film History, edited by William Guynn (2010, page 203):

"The term 'media archaeology' has come to refer to a particular way of studying media as a historically attuned enterprise. Media archaeologists claim they are 'excavating' forgotten media-cultural phenomena that have been left outside the canonized narratives about media culture and history. Histories of suppressed, neglected, and forgotten media have begun to appear, ones that do not point selectively and teleologically to the present cultural situation and currently dominant media as their 'perfection', as traditional histories (including cinema history) often do. They have challenged the 'rejection of history' by modern media culture and theory alike by pointing out hitherto unnoticed continuities and ruptures. As a consequence, the area considered relevant for media studies has begun to expand both temporally and spatially. The field of research has been extended back by centuries and is also expanding beyond Western media cultures. Some prominent scholars linked to media archaeological approaches (although all of them don't necessarily define themselves as media archaeologists) are Friedrich Kittler, Siegfried Zielinski, Erkki Huhtamo, Jussi Parikka, and Wolfgang Ernst."

Friday, 1 October 2010

What is Media Archaeology? - beta definition 0.8


One of the hardest questions I have to continuously answer is “how do you then define media archaeology”, or even worse: “can you give a short definition of what is media archaeology”. When answering “no, I cannot” is not an option, I need to try to make the point of its multiple origins and conflicting definitions by a range of scholars from Huhtamo to Zielinski, Elsaesser to Ernst; but also, try to add my own definition, which proceeds by way of synthesis. Hence, what follows is an attempt to offer one definition, or at least a useful paragraph of how we can think of media archaeology. In other words, as a definition including points of how it has been understood, and how I rephrase its possibilities, here goes (beta version for testing purposes):

Media archaeology has succeeded in establishing itself as a heterogeneous set of theories and methods that investigate media history through its alternative roots, its forgotten paths, and neglected ideas and machines that still are useful when reflecting the supposed newness of digital culture. The definitions have ranged from emphasising the recurring nature of media cultural discourses (Huhtamo) to media archaeology as an-archaeology, or variantology (Zielinski) which in its excavation of the deep time layers of the way we sense and use our media always tries to find an alternative route to dismantle the fallacy of linear development.

Furthermore, I see media archaeology as a history-theory enterprise, in which temporal excavation of media functions as a theoretical force as well; a reading of old media and new media in parallel lines. Media archaeology is decisively non-linear, and rigorously theoretical in its media historical interest of knowledge. In a Benjaminian vein, it abandons historicism when by it is meant the idea that the past is given and out there waiting for us to find it; instead, it believes in the radical assembling of history, and histories in the plural, but so that it is not only a subset of cultural historical writing. Instead, media archaeology needs to insist
both on the material nature of its enterprise – that media are always articulated in material, also in non-narrative frameworks whether technical media such as phonographs, or algorithmic such as databases and software networks – and that the work of assembling temporal mediations takes place in an increasingly varied and distributed network of institutions, practices and technological platforms. Indeed, what media archaeology investigates are also the practical rewirings of time, as is done in media artistic and creative practice work, through archives digital and spatial, as well as DIY and circuit bending which recycle, and remix obsolete technology as much as they investigate how technology is the framework for temporality for us.

Media archaeology takes place in artistic labs, laboratories where hardware and software are hacked and opened, but as much in conceptual labs for experimenting with concepts and ideas.


(Acknowledgements: my thinking in terms of media archaeology is at the moment very much influenced by both a range of established scholars from Huhtamo to Zielinski and Elsaesser, but also by writings and personal exchange with a range of "newer voices", including Garnet Hertz, Wolfgang Ernst, Wendy Chun and others. Hence, my definition is not exclusive in that sense, but part of a wider network and scholarly interest in rethinking some of the temporal basis of new media theory. And there is lot more to come and digest; Matt Kirschenbaum's work and its implications for media archaeology; how to incorporate software studies into the so far very screen-based media archaeological focus, etc.)

Image: Antennaes open to the other worlds.
From Andrew Jackson Davis' The Present Age and Inner Life, expanded edition 1869, p.89.

Friday, 24 September 2010

Imaginary media -- on chapter 2 of the book

I am at the moment writing chapter 2 for the new Media Archaeology book (the first one, already finished, that we co-edited with Erkki Huhtamo and that features a range of excitign articles from such top writers as Thomas Elsaesser, Wendy Chun, Wolfgang Ernst, Machiko Kusahara, Claus Pias, Jeffrey Sconce, lots of others, and afterword from Vivian Sobchak is now promised to be out in Spring 2011 -- see the University of California Press page for the book.)

Chapter 2 focuses on "imaginary media research" and its idea can be summed up here as follows:

Imaginary media research (so well summed up by Eric Kluitenberg's edited book Book of Imaginary Media in 2006) has to a large extent focused on a) media imagined, non-existent, but worthy of exploration in terms of how it can reinvigorate current media cultural design and debates or b) the dreamworlds surrounding media and tech, the way they get invested with weird desires, social constructions, articulations with human worlds of politics and meanings (Zoe Beloff's media archaeological art being one of the best examples of such) but also, and this is the insight I aim to bring in: it is c) a shorthand for what could be addressed as the non-human side of technical media; the fact that technical media non-solid (or summons non-solid worlds), non-phenomenological (electromagnetic fields, high level mathematics, speeds beyond human comprehension, etc) and because of that ephemeral nature it is often described with language of the fabulous, spectacular. Hence, imaginary media is tightly interlinked with non-human technical media especially since early 19th-century, and this materialist notion of imaginary media also detaches from e.g. Zielinski's more poetic vision. It does not mean a valorization in one direction or the other, but points towards how imaginary media research can extend to new directions, to thinking "imaginary" as less Lacanian (providing dreamworlds of unified bodies, as in reference to Lacan's tripartite functioning of the psyche as Real, Imaginary, and Symbolic) but as an affordance for the new --- to think media anew, and in weird places, in weird bodies.

Was my Insect Media already a work of imaginary media in this sense?